
Devour
A downloadable game for Windows
Devour is a Bullet Hell game where you play as a small cell creature. You must try to kill or devour the prey while trying to survive. You and most enemies will shrink when taking damage, some enemies become weaker and even scared when shrunk down.
Game Inspired by Spore and Binding of Issac
This is a prototype to see how the idea of the game does. The goal will be to expand the game a lot, turning it into a roguelike with random level gen with many more enemies & bosses. There is also a planned upgrade system for the player and mutations.
Feedback will be helpful and if any bugs spotted let me know please. Just as warning things was rushed to finish in time for jam so a lot work still needed to make it feel more polish and likely be some bugs.
Most models are Created by myself, but the large worm like enemy is made by a friend
Universal Sound FX - Used for sounds effects, not in fabstore
Game Music Treasury - Used for Music, not in fabstore Chameleon Post Process | Fab - for some of the post process effects
| Published | 1 day ago |
| Status | Prototype |
| Platforms | Windows |
| Author | Clockwork Chaos Rat |
| Genre | Action |
| Made with | Unreal Engine |
| Tags | Abstract, Bullet Hell, Top-Down |
| Average session | A few minutes |
| Inputs | Keyboard, Mouse |
| Content | No generative AI was used |






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